Massive patch hitting the PTR today. http://us.battle.net/heroes/en/blog/20060107 Very interesting set of changes, here are some highlights. New hero Dehaka, a Starcraft warrior that appears to have an emphasis on ganking. New Map, Lost Caverns, intended for custom games to function as an All Mid map (one lane, no hearthing). Death Recap New hotkey system support. New hero league pick/ban system. Massive overhauls for several heroes. Illidan receives a large talent clean up, largely remains the same game play wise but quite a bit more interesting. A personal highlight is the novel 20 upgrade to the hunt now causing Illidan to have permanent vision over enemies with 25% or less health. Kael'thas has a large rework. Chain bomb is now part of living bomb and requires no talent to spread. Arcane barrier is now part of mana addict. Seems to be designed to scale hard into the late game and have a weak early game. No longer is Kael'thas going to really be able to invest directly into a single ability to improve due to a talent tier consisting only of Living Bomb augments. Fun highlights include a talent giving verdant spheres an extra charge, and at level 20 a talent that causes chain bomb to chain infinitely. Tychus is now a tank busting assassin. His attack speed is new always fast and requires no minigun spin up. His trait is now active, causing his attacks to do %max hp damage. Due to no longer having a wind up effect, his E is merely a dash, level 1 talents add new functionality to it. Several other sources of %max hp damage are present in his talents, such as on a redesigned Sizzlin Attacks and on an grenade augmentation. Gazlowe has received some love to his talents. His turrets are larger range by default and Robo Goblin now has an active effect to target turrets manually. Seven new talent highlights include the ability to summon scrap on demand and to cause your turrets to fire their own mini Deth Lazor. The largest changes are on basic skills, turret now has 2 charges by default and the cool down reduction on picking up scrap has been increased from triple rate to quadruple (quintuple with a level 1 talent) rate for 3 seconds. Sylvanas has received a large rework. Possession is no longer a heroic, and is instead available at level 7 as an active talent. In its place is a new Heroic Mind Control, allowing Sylvanas to temporarily high jack an enemy's movement. Other talent highlights include buffs to aggressive talents affecting her E and removal of her ability to render more than one enemy vulnerable with Cold Embrace. And of course, the most important changes: New voice lines for Li Ming where she calls out her kill streaks, and Murky's block talent has been renamed to "Fishtank". Overall looks like a very interesting patch, I'm very excited for the Sylvanas, Tychus and Kael'thas changes personally and I'm intrigued by the addition of several effects on talents that cause effects to stack up until a threshold, at which point the effect increases substantially further (present on Kael'thas and Illidan, in particular, from level 1) and many new stacking effects added in general this patch, including on Dehaka and Tychus. What does everyone think?