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OVERWATCH PTR PATCH NOTES!

Discussion in 'Overwatch' started by UNTCHD, Oct 21, 2016.

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  1. UNTCHD

    UNTCHD Overwatch Officer
    Officer

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    What are your thoughts on these new balance changes?
    Hero Balance Changes

    General
    • Dealing damage to non-players (like like Torbjorn's turrets or Symmetra's teleporter), no longer charges ultimate abilities
    • Ultimate costs have been increased by 25% for all heroes


    D. Va
    • Mech health increased to 200 (formerly 100). Armor remains at 400
    • Movement speed while firing has been increased by 25%


    Soldier: 76
    • Pulse Rifle
      • Bullet damage increased from 17 to 20
      • Maximum bullet spread Increased from 2.2 to 2.4


    Ana
    • Nano Boost
      • No longer increases move speed


    Mei
    • Blizzard
      • Ultimate cost has been increased by 15%


    Lúcio
    • Amp It Up
      • Healing-per-second has been decreased by 10%


    Zarya
    • Particle Barrier
      • Power gained from barriers decreased by 20%
    • Projected Barrier
      • Power gained from barriers decreased by 20%


    Torbjörn
     
  2. sycoinc

    sycoinc Administrator
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    Some of them are good changes, some are a bit iffy, Soldiers buff is a hit and miss for me as sometimes i feel as auto die from him... teh increase in ults time to build is nice, idk about ult cost for some but overall seems a decent balance.
     
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  3. UNTCHD

    UNTCHD Overwatch Officer
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    I Don't Agree with Lucio nerf. Dva is okay, Mei didnt need an additional nerf to ult since everyone is 25% nerfed. Dont agree with no speed boost from nano boost, maybe nerf the damage reduction that is applied and keep speed.
     
    #3 UNTCHD, Oct 21, 2016
    Last edited: Oct 21, 2016
  4. sycoinc

    sycoinc Administrator
    Unreal Officer

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    Nano boost should have some sort of speed, even if its only for a set distance or something.
     
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  5. UNTCHD

    UNTCHD Overwatch Officer
    Officer

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    Hero Balance Changes have been updated.
    [​IMG]
    Geoff GoodmanPrincipal Designer70 posts
    3 hours ago
    We're planning on kicking off another build for the weekend! Hopefully it will be some time tonight, but I'm going to post the notes now so you guys know right away whats going on. Thanks for testing and giving feedback.

    D.Va
    • Call Mech
      • Ultimate cost has been decreased by 20%

    Developer Comments: This reduces the cost back down to what it was before the global ultimate cost change.

    Widowmaker
    • Venom Mine
      • Explosion no longer damages the player who placed the mine
    • Widow’s Kiss
      • Charge rate increased by 20%


    Pharah
    • Rocket Launcher
      • Minimum explosion damage has been increased to 25% of rocket’s total damage (formerly 12%)
      • Minimum explosion knockback has been decreased to 0% of rocket’s total knockback (formerly 75%)


    Mercy
    • Passive health regeneration now kicks in when Mercy avoids taking damage for 1 second (formerly 3 seconds)
     
  6. FusSionzZ97

    FusSionzZ97 Overwatch Officer
    Division Leader Team Captain

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    May 7, 2016
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    ......... :emoji_kiss:
     

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