Welcome to Unreal Aussies!

We are a community of like minded gamers in the Oceanic region.

We play a wide variety of games and provide a fun, social atmosphere for all our members!

Overwatch Patch Notes – February 13, 2018

Discussion in 'Overwatch' started by Blizzard News, Feb 14, 2018.

  1. Blizzard News

    Blizzard News Automatic RSS Feed
    Bot

    Joined:
    Nov 21, 2016
    Unreal Credits:
    1,582
    A new patch is now live on Windows PC. Read below to learn more about the latest changes.

    To share your feedback, please post in the General Discussion forum
    For a list of known issues, visit our Bug Report forum.
    For troubleshooting assistance, visit our Technical Support forum.

    HERO UPDATES


    Lúcio

    • Wall Ride
      • Activating Wall Ride will now cause the flag to drop during Capture the Flag matches

    Developer Comments:Lúcio’s Wall Ride allowed him to reach unintended places in Capture the Flag maps, which made it overly difficult for opponents to stop him. So, we have changed the ability to cause the flag to drop instead for better balanced matches.

    BUG FIXES


    General

    • Fixed a typo that caused the Lunar New Year banner to display the wrong end date for Overwatch Lunar New Year
    • Fixed a bug that sometimes caused the client to crash after a player used the Hero Skin Selection dropdown menu in Hero Select

    Capture the Flag

    • Fixed a bug that allowed Winston to pick up the flag while airborne after activating his Jump Pack
    • Fixed a bug that caused flags dropped near ceilings to get stuck inside of walls

    Deathmatch

    • Fixed a bug that caused Mei to levitate if she used Cryo-stasis

    Game Browser and Custom Games

    • Fixed a bug that prevented players from playing games in the Arcade if they were using a trial account

    Heroes

    • Fixed a bug that caused hero ultimate charges to reset after the first death if a player changed their skin using the Hero Skin Selection a second before the match began
    • Fixed a bug that caused Zarya’s reaction animations to loop continuously after taking damage following the destruction of her Particle Barrier

    UI

    • Fixed a bug that prevented the Weekly Rewards timer in from displaying correctly in the Arcade

    Continue reading...
     

Share This Page